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Tachikoma Low Poly

Here's my newest attempt at making a Ghost in the Shell (PS1) Clone! My High poly sits in it's garage for now as I'm not ready to do the last passes of polish. And as I want to prototype my game, I needed to have a model ready, that's why I did this quick Low Poly Tachikoma.
Isn't it cute?
Appart for the texture I'm really pleased with the result!

After Being Rigged, I tried to do a dynamic pose.

After Being Rigged, I tried to do a dynamic pose.

Here's the animations I did, I might add some but I think it's a good amount for prototyping. First time I used IK and I cannot think of animating it without it!

Here's the animations I did, I might add some but I think it's a good amount for prototyping. First time I used IK and I cannot think of animating it without it!

Here's the model after the last pass on Texture. I should add more but I'm not good at painting stuff and it doesn't turn as good as I expected...

Here's the model after the last pass on Texture. I should add more but I'm not good at painting stuff and it doesn't turn as good as I expected...