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Ruins of Avalon

Different steps along the progress of a week long challenge on the theme: "Ruins"

First draft after an hour. I went for a greek look

First draft after an hour. I went for a greek look

Get rid of the greek columns as I clearly headed towards a medieval look.

Get rid of the greek columns as I clearly headed towards a medieval look.

Added foliage, multiply the render time but adds so much to the ruins look.

Added foliage, multiply the render time but adds so much to the ruins look.

After 10 hours or so of work. (without counting the hours of rendering)
The ivy seems right. I need to put some particules and search for an object to put against the far sided wall, it seems empty.

After 10 hours or so of work. (without counting the hours of rendering)
The ivy seems right. I need to put some particules and search for an object to put against the far sided wall, it seems empty.

Added particles to add some magic

Added particles to add some magic

The final render in Blender, 15 hours of work in total without rendering time

The final render in Blender, 15 hours of work in total without rendering time

Final work with post-production in After Effects

Final work with post-production in After Effects